Image Image Image Image Image
Naar boven

To Top

Digibordrace

Malmberg Publishing Agency

Uitgeverij Malmberg (Malmberg Publishing Agency) commissioned IJsfontein to develop digibord software for 3 new Argus Clou methodes for geography, history and nature and technique. Each lesson theme ends in class with a playfull digibord closure.

Client: Malmberg Publishing Agency

Play: the Digibordrace is used in primary schools. We are happy to provide a demo on request.

 

In short

The Digibordrace has been developed for pupils in grades 5, 6, 7 en 8 (ranging from 7 to 12 years old). In the Digibordrace all subject matter is repeated in a playful manner. The game is played to conclude a lesson theme. The software has been developed for 3 new Argus Clou methods for geography, history and nature and engineering.

 

How it works

When a lesson theme is concluded, children play the Digibord race in class. The group is divided into 3 teams that play against each other during the year. It looks something like this:

  • A pupil is standing in front of the class and the digibord.
  • The pupil is asked a quiz question about the theme that has been studied. The team can help think about the answer.
  • Each question answered correctly, earns a joker for the game.
  • The pupil can then play a game on the digibord.

 

Party

Concluding a lesson theme with a game is considered to be a ‘party’. It encourages pupils to start working on the lesson material and gives them something to work towards.

 

Read more?

Read more on our IJsblog.

 

Digibordrace Digibordrace Digibordrace Digibordrace

Digibordrace

Client: Malmberg Publishing Agency

Play: the Digibordrace is used in primary schools. We are happy to provide a demo on request.

 

In short

The Digibordrace has been developed for pupils in grades 5, 6, 7 en 8 (ranging from 7 to 12 years old). In the Digibordrace all subject matter is repeated in a playful manner. The game is played to conclude a lesson theme. The software has been developed for 3 new Argus Clou methods for geography, history and nature and engineering.

 

How it works

When a lesson theme is concluded, children play the Digibord race in class. The group is divided into 3 teams that play against each other during the year. It looks something like this:

  • A pupil is standing in front of the class and the digibord.
  • The pupil is asked a quiz question about the theme that has been studied. The team can help think about the answer.
  • Each question answered correctly, earns a joker for the game.
  • The pupil can then play a game on the digibord.

 

Party

Concluding a lesson theme with a game is considered to be a ‘party’. It encourages pupils to start working on the lesson material and gives them something to work towards.

 

Read more?

Read more on our IJsblog.